“I’ve been mad for fucking years, absolutely years, been over the edge for yonks, been working me buns off for bands…”

“I’ve always been mad, I know I’ve been mad, like the most of us…very hard to explain why you’re mad, even if you’re not mad…”

–“Speak to Me,” Nick Mason

coffeescript

CoffeeScript, as many people know, is a transpile-to-JavaScript language.1 For the most part, it does not introduce major changes in semantics. For example, this:

-> 'Hello, world'

Transpiles directly to:

function () { return 'Hello, world'; }

This is convenient syntactic sugar, and by removing what some folks call the “syntactic vinegar” of extraneous symbols, it encourages the use of constructs that would otherwise make the code noisy and obscure the important meaning. The vast majority of features introduced by CoffeeScript are of this nature: They introduce local changes that transpile directly to JavaScript.2

CoffeeScript also introduces features that don’t exist in JavaScript, such as destructuring assignment and comprehensions. In each case, the features compile directly to JavaScript without introducing changes elsewhere in the program. And since they don’t look like existing JavaScript features, little confusion is created.

equals doesn’t equal equals

One CoffeeScript feature does introduce confusion, and the more you know JavaScript the more confusion it introduces. This is the behaviour of the assignment operator, the lowly (and prevalent!) equals sign:

foo = 'bar'

Although it looks almost identical to assignment in JavaScript:

foo = 'bar';

It has different semantics. That’s confusing. Oh wait, it’s worse than that: Sometimes it has different semantics. Sometimes it doesn’t.

So what’s the deal with that?

Well, let’s review the wonderful world of JavaScript. We’ll pretend we’re in a browser application, and we write:

foo = 'bar';

What does this mean? Well, it depends: If this is in the top level of a file, and not inside of a function, then foo is a global variable. In JavaScript, global means global across all files, so you are now writing code that is coupled with every other file in your application or any vendored code you are loading.

But what if it’s inside a function?

function fiddleSticks (bar) {
  foo = bar;
  // ...
}

For another example, many people enclose file code in an Immediately Invoked Function Expression (“IIFE”) like this:

;(function () {
  foo = 'bar'
  // more code...
})();

What do foo = 'bar'; or foo = bar; mean in these cases? Well, it depends as we say. It depends on whether foo is declared somewhere else in the same scope. For example:

function fiddleSticks (bar) {
  var foo;
  foo = bar;
  // ...
}

Or:

function fiddleSticks (bar) {
  foo = bar;
  // ...
  var foo = batzIndaBelfrie;
  // ...
} 

Or even:

function fiddleSticks (bar) {
  foo = bar;
  // ...
  function foo () {
    // ...
  }
  // ...
}

Because of something called hoisting,3 these all mean the same this: foo is local to function fiddleSticks, and therefore it is NOT global and ISN’T magically coupled to every other file loaded whether written by yourself or someone else.

nested scope

JavaScript permits scope nesting. If you write this:

function foo () {
  var bar = 1;
  var bar = 2;
  return bar;
}

Then bar will be 2. Declaring bar twice makes no difference, since both declarations are in the same scope. However, if you nest functions, you can nest scopes:

function foo () {
  var bar = 1;
  function foofoo () {
    var bar = 2;
  }
  return bar;
}

Now function foo will return 1 because the second declaration of bar is inside a nested function, and therefore inside a nested scope, and therefore it’s a completely different variable that happens to share the same name. This is called shadowing: The variable bar inside foofoo shadows the variable bar inside foo.

javascript failure modes

Now over time people have discovered that global variables are generally a very bad idea, and accidental global variables doubly so. Here’s an example of why:

function row (numberOfCells) {
  var str = '';
  for (i = 0; i < numberOfCells; ++i) {
    str = str + '<td></td>';
  }
  return '<tr>' + str + '</tr>';
}

function table (numberOfRows, numberOfColumns) {
  var str = '';
  for (i = 0; i < numberOfRows; ++i) {
    str = str + row(numberOfColumns);
  }
  return '<table>' + str + '</table>';
}

Let’s try it:

table(3, 3)
  //=> "<table><tr><td></td><td></td><td></td></tr></table>"

We only get one row, because the variable i in the function row is global, and so is the variable i in the function table, so they’re the exact same global variable. Therefore, after counting out three columns, i is 3 and the for loop in table finishes. Oops!

And this is especially bad because the two functions could be anywhere in the code. If you accidentally use a global variable and call a function elsewhere that accidentally uses the same global variable, pfft, you have a bug. This is nasty because there’s this weird action-at-a-distance where a bug in one file reaches out and breaks some code in another file.

Now, this isn’t a bug in JavaScript the language, just a feature that permits the creation of very nasty bugs. So I call it a failure mode, not a language bug.

coffeescript to the rescue

CoffeeScript addresses this failure mode in two ways. First, all variables are local to functions. If you wish to do something in the global environment, you must do it explicitly. So in JavaScript:

UserModel = Backbone.Model.extend({ ... });
var user = new UserModel(...);

While in CoffeeScript:

window.UserModel = window.Backbone.Model.extend({ ... })
user = new window.UserModel(...)

Likewise, CoffeeScript bakes the IIFE enclosing every file in by default. So instead of:

;(function () {
  // ...
})();

You can just write your code.4

The net result is that it is almost impossible to replicate the JavaScript failure mode of creating or clobbering a global variable by accident. That is a benefit.

what would coffeescript do?

This sounds great, but CoffeeScript can be surprising to JavaScript programmers. Let’s revisit our table function. First, we’ll fix it:

function row (numberOfCells) {
  var i,
      str = '';
  for (i = 0; i < numberOfCells; ++i) {
    str = str + '<td></td>';
  }
  return '<tr>' + str + '</tr>';
}

function table (numberOfRows, numberOfColumns) {
  var i,
      str = '';
  for (i = 0; i < numberOfRows; ++i) {
    str = str + row(numberOfColumns);
  }
  return '<table>' + str + '</table>';
}

table(3, 3)
  //=> "<table><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr></table>"

Good! Now suppose we notice that no function calls row other than table. Although there is a slightly more “performant” way to do this, we decide that the clearest and simplest way to indicate this relationship is to nest row inside table Pascal-style:

function table (numberOfRows, numberOfColumns) {
  var i,
      str = '';
  for (i = 0; i < numberOfRows; ++i) {
    str = str + row(numberOfColumns);
  }
  return '<table>' + str + '</table>';
  
  function row (numberOfCells) {
    var i,
        str = '';
    for (i = 0; i < numberOfCells; ++i) {
      str = str + '<td></td>';
    }
    return '<tr>' + str + '</tr>';
  }
}

It still works like a charm, because the i in row shadows the i in table, so there’s no conflict. Okay. Now how does it work in CoffeeScript?

Here’s one possible translation to CoffeeScript:

table = (numberOfRows, numberOfColumns) ->
  row = (numberOfCells) ->
    str = ""
    i = 0
    while i < numberOfCells
      str = str + "<td></td>"
      ++i
    "<tr>" + str + "</tr>"
  str = ""
  i = 0
  while i < numberOfRows
    str = str + row(numberOfColumns)
    ++i
  return "<table>" + str + "</table>"
  
table(3,3)
  #=> "<table><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr></table>"

It works just fine. Here’s another:

table = (numberOfRows, numberOfColumns) ->
  str = ""
  i = 0
  row = (numberOfCells) ->
    str = ""
    i = 0
    while i < numberOfCells
      str = str + "<td></td>"
      ++i
    "<tr>" + str + "</tr>"
  str = ""
  i = 0
  while i < numberOfRows
    str = str + row(numberOfColumns)
    ++i
  return "<table>" + str + "</table>"
  
table(3,3)
  #=> "<table><tr><td></td><td></td><td></td></tr></table>"

Broken! And a third:

str = ""
i = 0
table = (numberOfRows, numberOfColumns) ->
  row = (numberOfCells) ->
    str = ""
    i = 0
    while i < numberOfCells
      str = str + "<td></td>"
      ++i
    "<tr>" + str + "</tr>"
  str = ""
  i = 0
  while i < numberOfRows
    str = str + row(numberOfColumns)
    ++i
  return "<table>" + str + "</table>"

table(3,3)
  #=> "<table><tr><td></td><td></td><td></td></tr></table>"

Also broken! Although the three examples look similar, the first gives us what we expect but the second and third do not. What gives?

Well, CoffeeScript doesn’t allow us to “declare” that variables are local with var. They’re always local. But local to what? In CoffeeScript, they’re local to the function that either declares the variable as a parameter or that contains the first assignment to the variable.5 So in our first example, reading from the top, the first use of str and i is inside the row function, so CoffeeScript makes them local to row.

A little later on, the code makes an assignment to i and str within the table function. This scope happens to enclose row’s scope, but it is different so it can’t share the str and i variables. CoffeeScript thus makes the i and str in table variables local to table. As a result, the i and str in row end up shadowing the i and str in table.

The second example is different. The first i encountered by CoffeeScript is in table, so CoffeeScript makes it local to table as we’d expect. The second i is local to row. But since row in enclosed by table, it’s possible to make that i refer to the i already defined, and thus CoffeeScript does not shadow the variable. The i inside row is the same variable as the i inside table.

In the third example, i (and str) are declared outside of both table and row, and thus again they all end up being the same variable with no shadowing.

Now, CoffeeScript could scan an entire function before deciding what variables belong where, but it doesn’t. That simplifies things, because you don’t have to worry about a variable being declared later that affects your code. Everything you need to understand is in the same file and above your code.

In many cases, it also allows you to manipulate whether a variable is shadowed or not by carefully controlling the order of assignments. That’s good, right?

all those against the bill, say “nay nay!”

Detractors of this behaviour say this is not good. When JavaScript is written using var, the meaning of a function is not changed by what is written elsewhere in the file before the code in question. Although you can use this feature to control shadowing by deliberately ordering your code to get the desired result, a simple refactoring can break what you’ve already written.

For example, if you write:

table = (numberOfRows, numberOfColumns) ->
  row = (numberOfCells) ->
    str = ""
    i = 0
    while i < numberOfCells
      str = str + "<td></td>"
      ++i
    "<tr>" + str + "</tr>"
  str = ""
  i = 0
  while i < numberOfRows
    str = str + row(numberOfColumns)
    ++i
  return "<table>" + str + "</table>"

table(3,3)
  #=> "<table><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td></tr></table>"

All will be well, until you are debugging late one night, and you add:

console.log('Hello!') for i in [1..5]

table = (numberOfRows, numberOfColumns) ->
  row = (numberOfCells) ->
    str = ""
    i = 0
    while i < numberOfCells
      str = str + "<td></td>"
      ++i
    "<tr>" + str + "</tr>"
  str = ""
  i = 0
  while i < numberOfRows
    str = str + row(numberOfColumns)
    ++i
  return "<table>" + str + "</table>"

table(3,3)
  #=> "table><tr><td></td><td></td><td></td></tr></table>"

This breaks your code because the i you used at the top “captures” the other variables so they are now all the same thing. To someone used to JavaScript, this is a Very Bad Thing™. When you write this in JavaScript:

function row (numberOfCells) {
  var i,
      str = '';
  for (i = 0; i < numberOfCells; ++i) {
    str = str + '<td></td>';
  }
  return '<tr>' + str + '</tr>';
}

It will always mean the same thing no matter where it is in a file, and no matter what comes before it or after it. There is no spooky “action-at-a-distance” where code somewhere else changes what this code means. Whereas in CoffeeScript, you don’t know whether the i in row is local to row or not without scanning the code that comes before it in the same or enclosing scopes.

coffeescript’s failure mode

In this case, CoffeeScript has a failure mode: The meaning of a function seems to be changed by altering its position within a file or (in what amounts to the same thing) by altering code that appears before it in a file in the same or enclosing scopes. In contrast, JavaScript’s var declaration never exhibits this failure mode. JavaScript has a different action-at-a-distance failure mode, where neglecting var causes action at a much further distance: The meaning of code can be affected by code written in an entirely different file.

Mind you, the result of calling our row function is not affected by declaring an i in an enclosing scope. Our function always did what it was expected to do and always will. Although you and I know why the change breaks the table function is that row now uses an enclosed variable, imagine that we were writing unit tests. All of our tests for row would continue to pass, it’s the tests for table that break. So in an evidence-based programming sense, when we maintain the habit of always initializing variables we expect to use locally, changing code outside of those functions only changes the evidence that the enclosing code produces.

So one way to look at this is that row is fine, but moving i around changes the meaning of the code where you move i. And why wouldn’t you expect making changes to table to change its meaning?

so which way to the asylum?

If you ask around, you can find people who dislike JavaScript’s behaviour, and others who dislike CoffeeScript’s behaviour. Accidentally getting global variables when you neglect var is brutal, and action-at-a-distance affecting the meaning of a function (even if it is always within the same file) flies against everything we have learned about the importance of writing small chunks of code that completely encapsulate their behaviour.

Of course, programmers tend to internalize the languages they learn to use. If you write a lot of JavaScript, you habitually use var and may have tools that slap your wrist when you don’t. You’re bewildered by all this talk of action-at-a-distance. It will seems to you to be one of those rookie mistake problems that quickly goes away and is not a practical concern.

Likewise, if you write twenty thousand lines of CoffeeScript, you may never be bitten by its first-use-is-a-declaration behaviour. You may be in the habit of using variable names like iRow and iColumn out of habit. You may find that your files never get so large and your functions so deeply nested that a “capture” problem takes longer than three seconds to diagnose and fix.

It’s a bit of a cop-out, but I suggest that this issue resembles the debate over strong, manifest typing vs. dynamic typing. In theory, one is vastly preferable to the other. But in practice, large stable codebases are written with both kinds of languages, and programmers seem to adjust to overcome the failure modes of their tools unconsciously while harvesting the benefits that each language provides.

  1. Yes, “transpile” is a real word, or at least, a real piece of jargon. It’s a contraction of “transcompiler,” which is a compiler that translates one language to another language at a similar level of abstraction. There’s room for debate over what constitutes a “similar level of abstraction.” https://en.wikipedia.org/wiki/Source-to-source_compiler 

  2. There are other possibilities: You could write a Tail-Call Optimized language that transpiles to JavaScript, however its changes wouldn’t always be local: Some function calls would be rewritten substantially to use trampolining. Or adding continuations to a language might cause everything to be rewritten in continuation-passing style. 

  3. Scanning all of the code first is called “hoisting,” in part because some declarations nested in blocks are “hoisted” up to the level of the function, and all declarations are “hoisted” to the top of the function. This is a source of confusion for some programmers, but it isn’t germane to this essay. 

  4. If you don’t want the file enclosed in an IIFE, you can compile your CoffeeScript with the --bare command-line switch. 

  5. Lexical scope and order